irc/client.go

199 lines
4.5 KiB
Go
Raw Normal View History

package irc
import (
"fmt"
"io"
"net"
"strings"
"sync"
"time"
"github.com/sorcix/irc"
)
// Client represents an IRC Client connection to the server
type Client struct {
*irc.Conn
conn net.Conn
Nickname string
Name string
Host string
Username string
RealName string
Prefix *irc.Prefix
Server *Server
authorized bool
idleTimer *time.Timer
quitTimer *time.Timer
AwayMessage string
channels map[string]*Channel
channelMutex sync.Mutex
}
func (s *Server) newClient(ircConn *irc.Conn, conn net.Conn) *Client {
client := &Client{Conn: ircConn, conn: conn, Server: s}
client.authorized = len(s.Config.Password) == 0
client.idleTimer = time.AfterFunc(time.Minute, client.idle)
client.channels = map[string]*Channel{}
return client
}
// Close cleans up the IRC client and closes the connection
func (c *Client) Close() error {
c.Server.RemoveClient(c)
c.Server.RemoveClientNick(c)
return c.Conn.Close()
}
// Ping sends an IRC PING command to a client
func (c *Client) Ping() {
m := irc.Message{Command: irc.PING, Params: []string{"JuddBot"}, Trailing: "JuddBot"}
c.Encode(&m)
}
// Pong sends an IRC PONG command to the client
func (c *Client) Pong() {
m := irc.Message{Command: irc.PONG, Params: []string{"JuddBot"}, Trailing: "JuddBot"}
c.Encode(&m)
}
func (c *Client) handleIncoming() {
c.Server.AddClient(c)
for {
message, err := c.Decode()
if err != nil || message == nil {
_, closedError := err.(*net.OpError)
if err == io.EOF || err == io.ErrClosedPipe || closedError || strings.Contains(err.Error(), "use of closed network connection") {
return
}
println("Error decoding incoming message", err.Error())
return
//continue
}
//println(message.String())
c.idleTimer.Stop()
c.idleTimer = time.AfterFunc(time.Minute, c.idle)
if c.quitTimer != nil {
c.quitTimer.Stop()
c.quitTimer = nil
}
c.Server.CommandsMux.ServeIRC(message, c)
}
}
func (c *Client) idle() {
c.Ping()
c.quitTimer = time.AfterFunc(time.Minute, c.quit)
}
func (c *Client) quit() {
// Have client leave/part each channel
for _, channel := range c.GetChannels() {
channel.Quit(c, "")
}
c.Quit()
}
// Quit sends the IRC Quit command and closes the connection
func (c *Client) Quit() {
m := irc.Message{Prefix: &irc.Prefix{Name: c.Server.Config.Name}, Command: irc.QUIT,
Params: []string{c.Nickname}}
c.Encode(&m)
c.Close()
}
// Welcome handles initial client connection IRC protocols for a client.
// Welcome procedure includes IRC WELCOME, Host Info, and MOTD
func (c *Client) Welcome() {
// Have all client info now
c.Prefix = &irc.Prefix{Name: c.Nickname, User: c.Username, Host: c.Host}
m := irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_WELCOME,
Params: []string{c.Nickname, c.Server.Config.Welcome}}
err := c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_YOURHOST,
Params: []string{c.Nickname, fmt.Sprintf("Your host is %s", c.Server.Config.Name)}}
err = c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_CREATED,
Params: []string{c.Nickname, fmt.Sprintf("This server was created %s", c.Server.created)}}
err = c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_MYINFO,
Params: []string{c.Nickname, fmt.Sprintf("%s - Golang IRC server", c.Server.Config.Name)}}
err = c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_MOTDSTART,
Params: []string{c.Nickname, fmt.Sprintf("%s - Message of the day", c.Server.Config.Name)}}
err = c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_MOTD,
Params: []string{c.Nickname, c.Server.Config.MOTD}}
err = c.Encode(&m)
if err != nil {
return
}
m = irc.Message{Prefix: c.Server.Prefix, Command: irc.RPL_ENDOFMOTD,
Params: []string{c.Nickname, "End of MOTD"}}
err = c.Encode(&m)
if err != nil {
return
}
}
// AddChannel adds a channel to the client's active list
func (c *Client) AddChannel(channel *Channel) {
c.channelMutex.Lock()
defer c.channelMutex.Unlock()
c.channels[channel.Name] = channel
}
// RemoveChannel removes a channel to the client's active list
func (c *Client) RemoveChannel(channel *Channel) {
c.channelMutex.Lock()
defer c.channelMutex.Unlock()
delete(c.channels, channel.Name)
}
// GetChannels gets a list of channels this client is joined to
func (c *Client) GetChannels() map[string]*Channel {
return c.channels
}